воскресенье, 1 января 2017 г.

November review

Hello everyone! It is time for the month's review. This month was a productive one. We've found new artists, who'll work with us in the future, but we can't give them main characters to draw right away. We need some time to test them. Also we continued the work of the artist who left us, and the work is all set.
Started to work with one talented composer, and I'm sure that you'll enjoy his music. Everybody's wondering, where's the update? So, I planned to release it this month, but despite my optimistic plans, we can't do this yet.
The main work is done, but we have a lot of small details and bug fixes, of course. We want you to enjoy our game, not to face bugs everytime. We need a little bit more time for it, and we decided to make smaller updates from now on. We hope you'll understand us.
Now some good news. We created the main playground for the game, the village is done, surroundings too. It was a really time-spending routine, because we made it all from the scratch! But now it is ready, and we can breathe live into it! We will do a lot of interesting side-quests. A few updates will take place here! Also we will implement side stories. I hope that everybody will find in our game something that he or she wants! And our team is going back on the battlefield, because hordes of bugs never sleep!
P.S. Dear Patrons, I didn't forget about exclusive arts. They're going to be a little bit later, because we want to finish the update and start alpha testing. Thanks for the understanding! 
Sincerely, 
Shadow Portal Team

понедельник, 7 ноября 2016 г.

October's review

Greetings, ladies and genntlemen! It is time to review everything we've done for the previous month. Last month was really hard to bear for our team, but after black stripes there are always white ones.

Let us start from bad news. One of our artists has left the team. But don't worry, this event won't startle game release. As I already said, there are white stripes after black. We had already found new artist and he's very talented! We worked with him for some time and you can see the result in the next update. He has more space in his time table and it means work will travel faster. We hope you will take and love him as we are.

Now about the job we've done: 
  • -Pixel arts are ready. Surroundings, new characters, locations and effects. Now we need to polish everything. Also pixel-artist are working on improving the quality of the pixel characters.
  • -2D arts. Almost every character and art are ready, but artists are still busy. We want to implement many things, and this will make the job of our artists much harder. This stuff will impact the quality of our game, because we want the game to be awesome!
  • -Plot. We had no problem with it at all. I'll tell you guys a little secret here. When we just started to write plot, we wanted to end our demo where now the next update will end :D. When we were creating the game, we had more and more ideas for cool characters, quests, funny moments, and that is how the game inflates and gets bigger and bigger.
  • -Coding. In this stage, update is ready for 75%. But coding won't take much time as drawing arts for the game. Even MV transfer didn't take much time. We've succesfully moved to MV and game became much smoother. And of course working with it just a pleasure. Who knows RPG Maker, you understand us :)
  • -Music. Last month we contacted very talanted composer and he agreed to work with us. He got a full list of music that we need and he is working on it. So we hope to please you with original music in the future updates.

And that's all for now. Starting now, we will write this reviews every month. And right now all of our powers will go to releasing the update in this month. If everything will go according to plan, we will finish it in time!

Also I want to thank all of our Patrons, everybody who helped and still helps the project. Also big thanks to BBBen (Patreon page ) for his tenderness and support in our difficult time. Thank you, everybody for your help, we're really appreciate you being with us, and thank you from all team members!
Sincerely, 

Shadow Portal Team 

понедельник, 3 октября 2016 г.

New girl!









Greetings, ladies and gentlemen! Today we present you our new character, and her name is Zahra. She's a wandering merchant from The Far East. You will find her backstory in our next update. Be ready for a lot of content with her. Hope you like her! 

Sincerely, 
Shadow Portal Team


четверг, 11 августа 2016 г.

Update Camelot[ver.0.22]




Camelot[ver.0.22]:
  • Full optimisation, now it'll be a lot FPS even on the slow PCs.
  • Improved text fast forward (Left shift) 
  • Text skip (Left ctrl)

Download new [ver.0.22] in our Patreon

суббота, 6 августа 2016 г.

воскресенье, 31 июля 2016 г.

Update!













Here's a little update for you!
[Ver.0.20]
-Bug fix.
-Added desription for a ton of different stuff.
-Changed few descriptions.

Download new [ver.0.20] in our Patreon

воскресенье, 24 июля 2016 г.









Good morning, night or whatever it is now. We want to show you the demo version of our game.
Development of it taking a lot of time, because our team can work on the game only in the spare time of our other jobs.
But with your support we can turn our hobby into our full time job.
Well, enjoy the game, and be sure to tell your emotions about the game. We're really value your opinion!
Also we want to say again that everyone who'd supported us will get a code for bonus scenes. So be sure to check your email! (Which is in your account)
If you didn't get the code, contact us and we'll resolve this problem. You can find our email on the main page.
P.S. After the credits we prepared a little surprise for you!
Sincerely yours,
Shadow portal team
Download demo in our patreon page!